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Old Jan 02, 2009, 04:57 AM // 04:57   #1
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Default Warriors in HM viable??

Just like the title says. Am currently running earth shaker and working on my armor/runes. Seems as I play, I am often getting shutdown (not sure what from). I play w/ brother (necro) and we both have the 2 man discordway hero setup. Am I doing something wrong or Do I need to switch to say axe/sword and board?? THanks for the help in advance.
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Old Jan 02, 2009, 05:57 AM // 05:57   #2
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If you're getting shut down, check the wiki for a list of enemies on the maps you're having trouble with. Then make adjustments.
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Old Jan 02, 2009, 06:57 AM // 06:57   #3
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I would argue that warriors are in fact the best human profession for mostly Hero HM group.

Any of the 3 melee professions allow you to bodyblock enemies into adacent aoe's for faster kill speeds (all 8-10 in the group 5-8 seconds thanks to MoP/spinter/putrid rather than the 1 kill every 2 seconds you get with discord) however dervishes/sins need to sacrifice skills slots to self preservation in some/most areas whereas the warrior has all 8 slots for offense/support.
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Old Jan 02, 2009, 10:19 AM // 10:19   #4
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ES should work fine.
[earth shaker][whirlwind attack][crude swing]
don't see how you can get shut down

armor penetration from strength also helps dealing damage to high armor foes

Last edited by Dre; Jan 02, 2009 at 10:26 AM // 10:26..
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Old Jan 02, 2009, 10:55 AM // 10:55   #5
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Quote:
Originally Posted by Dre View Post
don't see how you can get shut down
Standard anti-melee will shut you down as easily as it would any other build. If you get blocked or you're blind, you won't be getting adrenaline so therefore no Earth Shaker. You'll probably be able to KD whatevers blinding you (unless theres a crapload of monsters spamming BSurge/Flash), but stances cast instantly and that can screw you up sometimes.
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Old Jan 02, 2009, 11:52 AM // 11:52   #6
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Earthshaker is my favourite build too. For me, I would bring condition removal on my skill bar such as Mending Touch or Antidote Signet since heroes can be busy sometimes.
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Old Jan 02, 2009, 12:12 PM // 12:12   #7
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Quote:
Originally Posted by Vehemence View Post
Earthshaker is my favourite build too. For me, I would bring condition removal on my skill bar such as Mending Touch or Antidote Signet since heroes can be busy sometimes.
i bring heroes with hex/condition removal (much easier)
with the reflexes heroes have, it shouldn't be a real problem
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Old Jan 02, 2009, 12:26 PM // 12:26   #8
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Well, if you're getting shut down, it's either from hexes or blind. If it's that bad, bring the Spotless skills from EoTN and it's gg.
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Old Jan 02, 2009, 01:27 PM // 13:27   #9
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i dont really like earth shaker, and it soundsl ike u use the 2man build from pvx, not accusing u, but u should check the maps before u go in see what ur going up against and make adjustments, i think someone said that already
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Old Jan 02, 2009, 04:44 PM // 16:44   #10
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Warriors suck in HM.

It's PvE, predetermined enemies. If you're needing a hex / condition removal so badly, sub out a Discord for a PnH Monk and put Foul Feast on one of your Necros.
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Old Jan 03, 2009, 02:17 AM // 02:17   #11
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Its pve... just wing it and win. Ive used the same hero builds for like the entire game, and only have a couple more vanqs for all of it done and ive never had a problem. But if you are having a problem, then yeah just consider whats coming and set up to coutner
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Old Jan 03, 2009, 12:42 PM // 12:42   #12
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I have to agree with Tyla on this. Warriors tend to suck in HM. And the OP said he was using discordway which is not a nuking team build, but mostly single targeting.

Melee can be easily shut down through spells, hexes, and conditions. Take the Mist Vaettir in the far shiverpeaks for example, it has Channeling, Sympathetic Visage, and Illusionary Weaponry. Sympathetic Visage alone is devastating to most warrior builds and if you dont bring deep/multiple enchant removal in your heroes, you may not be able to remove it. Illusionary Weaponry can't be blocked, ignores armor, and ignores blind. That is one monster that is specifically designed to counter melee. Add in snares from the Ice Imps/Frozen Elementals if you accidentally over aggro and your warrior would be walking most of the time while your heroes team is being wiped out.

http://guildwars.wikia.com/wiki/Mist_Vaettir

A good heroes team, for supporting melee, should typically bring hex removal and condition removal. Many generic sabway and discordway variants do not bring any hex removal and has only one Rip Enchantment. The OP should customize his team based on his character and area that he would be in rather than blindly relying on generic builds.

Last edited by Daesu; Jan 03, 2009 at 12:59 PM // 12:59..
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Old Jan 03, 2009, 02:29 PM // 14:29   #13
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Actually, the "Warriors suck in HM" part was sarcasm.

If you've got deep shit in PvE just buildwars against it or bring heavy enchantment removal - you'd do that if you're going to grab an area like that (and lets face it, Incubuses are pretty much the worst monster you could come up to with casters around), and you could always run a Spear Warrior. RC/FF/Draw cleans conditions easily, PnH cleans both hexes and conditions easily, Rend / PoD cleans up enchantments easily.
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Old Jan 03, 2009, 07:31 PM // 19:31   #14
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Quote:
Originally Posted by Tyla View Post
Actually, the "Warriors suck in HM" part was sarcasm.
My sarcasm detection must not be working well.

Quote:
If you've got deep shit in PvE just buildwars against it or bring heavy enchantment removal - you'd do that if you're going to grab an area like that (and lets face it, Incubuses are pretty much the worst monster you could come up to with casters around), and you could always run a Spear Warrior. RC/FF/Draw cleans conditions easily, PnH cleans both hexes and conditions easily, Rend / PoD cleans up enchantments easily.
For a caster, you can just run the typical:

[Assassin's Promise]["You move like a Dwarf!"][Ebon Vanguard Assassin Support]["Finish Him!"]

with discordway.

HM EOTN PvE is filled with melee warrior hate. And dont get me started on the Ceratadons with their sliver armor.

http://guildwars.wikia.com/wiki/Ceratadon
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Old Jan 03, 2009, 07:43 PM // 19:43   #15
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I think I've covered enchantments, but if you didn't like that one there are a lot more enchantment removals such as Rip Enchantment.
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Old Jan 03, 2009, 08:01 PM // 20:01   #16
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Quote:
Originally Posted by Tyla View Post
I think I've covered enchantments, but if you didn't like that one there are a lot more enchantment removals such as Rip Enchantment.
Incidentally, if the OP was using the 6 man discordway from pvx, there isn't an enchant remover.

http://www.pvxwiki.com/wiki/Build:Te...Man_Discordway

Rip Enchantment can be nice for the additional condition in discordway and short recharge but sometimes I prefer a deep enchant removal.
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Old Jan 04, 2009, 11:41 PM // 23:41   #17
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Here is what my brother and I are running (which works well w/ vanquishing except the blinding and other hexes, etc that cause me not to generate adrenaline) w/ the earth shaker build:

http://www.pvxwiki.com/wiki/Build:Te...Man_Discordway

I apologize for not being more specific w/ what is causing me these problems but I need to check what is being cast at that moment ( am usually busy focusing on aggro and who to try and hit next).

I will get back to everyone as soon as my playing partner gets back from vacation and we continue to vanquish.

thanks all for posts btw!!
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Old Jan 06, 2009, 08:41 PM // 20:41   #18
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If antimelee is messing you around, stop running discordway, and run two proper monks, and abuse the fact that you are a warrior. Maybe try hundred blades? Also, splinter weapon and more nukes.
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Old Jan 06, 2009, 09:21 PM // 21:21   #19
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Anti-melee is easy. Just as both Tyla and Daesu have said, check Wiki for quick research on the area you are Vanq'ing and the Foes you will encounter; then, set up your team with a build that is going to tear through it.

Wonderful thing, being able to swap Attributes and skills in outposts, yes...
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Old Jan 06, 2009, 09:29 PM // 21:29   #20
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Quote:
Originally Posted by Tyrael_Eveningsong View Post
Anti-melee is easy. Just as both Tyla and Daesu have said, check Wiki for quick research on the area you are Vanq'ing and the Foes you will encounter; then, set up your team with a build that is going to tear through it.

Wonderful thing, being able to swap Attributes and skills in outposts, yes...
Something called builds wars tbh.
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